Release Notes
FHeroes2 requires original data files from Heroes of Might and Magic 2.
Copy HEROES2.AGG and HEROES2X.AGG (if you have the Price of Loyalty expansion) of the DATA folder in ux0: data / fheroes2 / data e and the MAPS folder on ux0: data / fheroes2 / maps.
The GoG version of the game works well. Even the demo version files should work.
The music files in OGG format must be entered in ux0: data / fheroes2 / files / music / folder.
To make music work with audio from the GoG version, it is necessary to rename some files (at least with my version of the game).
homm2_01.ogg -> 02 Battle (1) .ogg
homm2_02.ogg -> 03 Battle (2) .ogg
homm2_03.ogg -> 04 Battle (3) .ogg
homm2_04.ogg -> 06 Sorceress Castle.ogg
homm2_05.ogg -> 07 Warlock Castle.ogg
homm2_06.ogg -> 09 Necromancer Castle.ogg
homm2_07.ogg -> 10 Knight Castle.ogg
homm2_08.ogg -> 05 Barbarian Castle.ogg
homm2_09.ogg -> 08 Wizard Castle.ogg
homm2_10.ogg -> 11 Lava Theme.ogg
homm2_11.ogg -> 12 Wasteland Theme.ogg
homm2_12.ogg -> 13 Desert Theme.ogg
homm2_13.ogg -> 14 Theme.ogg snow
homm2_14.ogg -> 15 Swamp Theme.ogg
homm2_15.ogg -> 16 Ocean Theme.ogg
homm2_16.ogg -> 17 Dirt Theme.ogg
homm2_17.ogg -> 18 Grass Theme.ogg
homm2_18.ogg -> 19 Lost Game.ogg
homm2_19.ogg -> 20 weeks (1) .ogg
homm2_20.ogg -> 21 weeks (2) month (1)
homm2_21.ogg -> 22.ogg
homm2_22.ogg -> 23 Map Puzzle.ogg
homm2_23.ogg -> 24 Roland's Campaign.ogg
homm2_24.ogg -> 25.ogg
homm2_25.ogg -> 26.ogg
homm2_26.ogg -> 27.ogg
homm2_27.ogg -> 28.ogg
homm2_28.ogg -> 29.ogg
homm2_29.ogg -> 30.ogg
homm2_30.ogg -> 31.ogg
homm2_31.ogg -> 32.ogg
homm2_32.ogg -> 33.ogg
homm2_33.ogg -> 34.ogg
homm2_34.ogg -> 35.ogg
homm2_35.ogg -> 36.ogg
homm2_36.ogg -> 37.ogg
homm2_37.ogg -> 38.ogg
homm2_38.ogg -> 39.ogg
homm2_39.ogg -> 40.ogg
homm2_40.ogg -> 41.ogg
homm2_41.ogg -> 42 Main Menu.ogg
homm2_42.ogg -> 43.ogg
Custom maps
You can download some custom maps packages here: https://sourceforge.net/projects/libsdl-android/files/FreeHeroes2/
Configuration
If you want to change game options (such as resolution, audio settings, speed of movement or translation), copy fheroes2.cfg from ux0: app / FHOMM0002 / to ux0: data / fheroes2 and edit it.
The 960 × 544 resolution is supported, but the performance is not very good (especially during combat).
Controls
Left analog stick - pointer movement
X button - Left mouse button
O button - Right mouse button
D-Pad - Scrolling maps
To change the pointer movement speed, edit fheroes2.cfg (copy it from ux0: app / FHOMM0002 / into the ux0 file: data / fheroes2 / first) and change the variable vita_pointer_speed.
Touch controls are supported. To change the touch control type or edit the variables vita_touchcontrol_type and vita_touchcontrol_speed in the fheroes2.cfg file.
0 - touch disabled
1 - touch mode (default)
2 - touch control in offset mode
To split a military unit, hold down on it and drag the cursor to the empty cell.