Quote (ThatOtherDev):
This small update corrects the obvious rendering problems that had previously plagued the PS3 version of UFO Racer. Polygons are no longer culled for having a single vertex behind the camera. Textures are now perspective correct and use mippmapping.
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This small update corrects the obvious rendering problems that had previously plagued the PS3 version of UFO Racer. Polygons are no longer culled for having a single vertex behind the camera. Textures are now perspective correct and use mippmapping.