The DaedalusX64 team have recently added Alpha Revision 575 as their latest build. No split 16bit and 32bit builds it seems this time. Not sure why, but no mention of it on their forum. But testing this build myself it seems its a 16bit version. Changelog is below.
DaedalusX64 Alpha Revision 575 changelog:
Revision 575
[!] Fixed proper 16-bit rendering using 5650 instead of 5551. (for more colors)
[!] Small fix in texture size for hashing fix MK64 menu characters
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PSP DaedalusX64 Alpha Revision 575
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